![]() Complex, Yet Deeply EntertainingīeamNG.drive is a toybox for car geeks and physics nerds, and the level of destructive detail that it can handle is surprising. I’m considering playing the game in a freezer. The computer I’ve been running this on is a laptop with 16GB of RAM, an Intel i7-4710MQ processor, and an Nvidia GTX 960M graphics card, which runs the game pretty well. Sure, you can play it on an old Dell, like my cheap PC for college that sports a “top-of-the-line” Intel integrated graphics processor (heavy sarcasm there), but I’d highly recommend that you play on a PC with a dedicated GPU. Not For The Faint Of HeartīeamNG.drive is a relatively resource intensive game. Yes, I was offroading in a school bus and no, it did not go well for the bus. Mods are very much plug-and-play, and they expand the gameplay by a factor of ten.īoth the bus and desert map are user created. The only other game I have played so far that had modding that is as easy to carry out is Fallout 4 on the Xbox One. What’s more is that the developers have integrating the mods into the game so well that downloading and installing them is a breeze. ![]() Users have even created working aircraft to fly around in. The community – which is still fairly small – has full reign over the details of the game, being able to create new vehicles, levels, textures, and scenarios. The developers of BeamNG.drive support modding in a way that I’ve rarely seen in video games. You have to drive safely (unless the scenario involves trying to stop a speeding delivery truck). Due to the fact that vehicles behave as if they were in the real world, you are forced to drive differently than you would in games like Gran Turismo, Forza Motorsport, and Grand Theft Auto. These are all extremely fun, because there’s an added layer of challenge to it all. The core package includes a ton of different missions to try out, from demolition derby, to rally races, to car chases, and even some driving challenges. It’s very much a reminder of my childhood where I would crush Hot Wheels and Matchbox cars with rocks to see what sort of horrible, mangled mess I could create. I’ve really only played around with the basics, like ramming into things and attempting to do some offroading without totaling my truck, but it’s so much fun. The key thing to remember however is that you’re really only limited by what you can think of. There are so many toys and tools that you can adjust that you might get lost in the sea of details. Everything is at your fingertips to mess with, and boy are there some things you can mess with. ![]() The point is that BeamNG.drive allows you to simulate some pretty intense stuff. “What if you shot a cannon at a police car under the effects of moon gravity?” “What would happen if you jumped a SUV off a cliff, onto a beach?” “What would happen if a school bus rammed into a compact car at full speed?” In its current state, you have two modes to choose from: Freeroam and Scenarios (more coming with the full release).įreeroam is where I’ve spent most of my time, exploring the maps and testing out anything that crosses my mind. BeamNG.drive, which is in Early Access, is a game where the environments and vehicles you explore them with behave in near-realistic fashion, leaving you with a playground to test out things that you’d never dare to attempt in real life. Actually, it’s far more expansive than that. In other words, it’s a game where you wreck cars in the most horrific ways possible.
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